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Mission Guide: Chapter Two

Here we are, the beginning of our new lives... again.

Missions

You now have a new safehouse in Bohan, afterward the last 1 was burned downward past the Russians. Roman says it'south time to "start over again." In this chapter, Mallorie introduces you lot to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide piece of work for Niko. Algonquin is unlocked after the mission "Accident Your Cover," and Alderney becomes unlocked at the cease of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew upwards with. Manny is trying to "clean upwards the streets," and he'due south making a video to record his struggle. He wants Niko to assistance him take out some of the dealers in Bohan. After the cutscene, make it a vehicle with Manny and go to the dealer'due south identify on 1000 Boulevard. A cutscene shows the dealer leaving his flat. Follow him, just don't go too close to him or you lot volition spook him. Stay at to the lowest degree two car lengths backside him until he reaches the destination in S Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the camera guy) while you lot're taking care of business. Shoot the lock on the door, and and then have cover behind the wall. Have out equally many dealers as you can from outside the warehouse before moving inside. There is no time limit here, so you can take every bit long as yous like.

Escuela of the Streets Escuela of the Streets

In that location is 1 dealer immediately to your correct inside the warehouse, and several directly ahead. Once you've taken out equally many every bit you lot can from outside the warehouse, move inside and immediately take cover behind the one of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Utilise embrace at all times, and watch out for the last dealer behind the colonnade in the middle of the warehouse. Leave the warehouse once all the dealers have been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to chase Niko downwardly and kill him, because he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officeholder McReary, earlier providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (accept out some gang dealers) except this time it'south a piddling easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. Once you have been spotted, 2 of the gang members will attempt to escape in a car, so requite chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and and then finish them off earlier going dorsum to impale the last remaining gangster at the garage. You can kill him however y'all similar, though running him over is without a uncertainty the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for you, this time from a character chosen Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. Subsequently the cutscene, call 911 and press 'ane' to summon a police car. When the cops arrive, steal their car and lose your wanted level. When you lose the wanted level, Niko volition automatically telephone call Brucie for further instructions. Brucie wants you to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the police force car and access the constabulary estimator. Select 'Search Police Records' followed by 'Search By Name' and and then apply the keyboard to blazon in 'LYLE RIVAS'. Add his location to the radar, and then get out the police computer.

Search and Delete Search and Delete

Become to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Go out the building through the door y'all came in, and brainstorm chasing Rivas. Shoot his motorcar until information technology blows up, and then run him over when he attempts to escape on foot. Niko calls Brucie to ostend that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you lot to encounter him for more work.

According to Brucie, the guy you only killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get it and bring it back to his garage. When you lot get inside the vehicle, a cutscene begins, and a car containing two of Lyle'due south associates arrives at the scene.

Easy as Can Be Easy as Can Be

Go the automobile dorsum to Brucie'due south garage. The two thugs will chase and shoot y'all the whole way back. Be conscientious when turning corners, because the car will get damaged very rapidly if they manage to cake yous. Get the machine dorsum to Brucie's garage in one slice to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the simply thing you need to be careful with is your treatment of the car. Exist patient and slow down when turning corners and you lot should exist fine. The car will [probably] be heavily damaged past the time y'all become it back to the garage, merely that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko near Roman, because he's been "gambling like an animal" and he's out of control.

Rivas's cousin owes Brucie a lot of coin, so he wants Niko to go and take care of him. During the cutscene, Roman creates a profile for Niko on Dear Meet, which he'southward going to utilise to endeavour and arrange a date with Rivas's cousin. Go to the [email protected] internet cafe, and Niko will automatically call Brucie once he arrives there. Brucie tells you lot to log on and admission love-meet.net, and then search for a guy called French Tom.

Out of the Closet Out of the Closet

Become to one of the computer terminals and access the web. Go to love-encounter.net and click on the 'males' icon, and so locate French Tom. Scroll to the bottom of the page and click on the push button to arrange a date. You are now free to carry other business while you wait for French Tom to reply. Once he does respond, Roman will send a text message telling y'all to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to meet him at the 69th Street Diner on Hove Embankment at 18:00, so become there and await for him. Arroyo French Tom inside the diner, and Niko will begin talking to him. When you are gear up, stand up and eliminate French Tom to consummate the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she'southward setting up a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to act equally his "guardian affections" and make sure that nothing goes wrong. The bargain is taking identify at Joliet Street, and Patrick has left a rifle on the roof of the identify next door.

Luck of the Irish Luck of the Irish

Go to the building in S Bohan, and so go up to the roof and collect the sniper rifle that Patrick has left for you. Stay crouched and watch over the deal using the sniper rifle. About 25 seconds afterwards the cutscene, the dealers brainstorm to shoot at Patrick and his acquaintance. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and bargain with one person at a fourth dimension.

Luck of the Irish Luck of the Irish

Ane of the attackers gets in a tussle with Patrick, then snipe him, and then three more attackers volition arrive. Once you accept taken out the 3 attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to complete the mission. Afterwards, Niko calls Elizabeta to let her know that Patrick is safe. She invites y'all back to her apartment for more than work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a large pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She besides introduces Niko to Playboy Ten, who's going to be profitable you at the deal. Take Playboy to the contact's apartment, and follow him up to the third floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact undercover LCPD officers. Find embrace, and take out all of the attackers. Take your time and pick them off ane at a time, and then make your manner up to the adjacent flooring. Every bit y'all leave the room, at that place are two officers immediately to your right. Have them out, and and then follow Playboy up to the next flooring, where more officers are waiting to attack. There is a offset aid kit situated on the roof, so collect it if you lot demand it and then utilize the wall as comprehend. Have out the ii remaining officers, and more volition brainstorm to make their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officeholder is waiting to set on you lot. Once he is expressionless, a two-star wanted level appears. Brand your manner down to the ground floor, just watch out as at that place are two more officers waiting for you lot on the stairs. Once you escape from the building, arrive the machine beyond the road and lose your wanted level with Playboy. Finally, take Playboy X back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has collected insurance money from the old cab depot, and has invested the money in a brand new 1. The business is up and running.

TXT Playboy X has some piece of work for Niko. Follow the 'X' icon on the radar to get and see him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who take been "bad-mouthing him" after watching his new motion-picture show. It seems they weren't impressed. Go to the Algonquin Bridge and stop in the xanthous mark facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the railroad train, so y'all need to follow it and eliminate him when he gets off. The chase will atomic number 82 to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Brand your way up to the platform and eliminate the three targets. It might be useful to take encompass before launching your attack, but if you start with full health and a decent (quick) weapon such as the Micro-SMG then information technology shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you lot to encounter him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to become and encounter her.

During the cutscene, Elizabeta argues with Lilliputian Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to go to the quondam infirmary on Colony Island and become her coke back. The erstwhile hospital is heavily guarded by dealers, and you lot will demand to eliminate all of them in order to become to Elizabeta's coke. Once you take the coke, you lot'll demand to escape from the hospital, so it may exist a good idea to go to the former hospital earlier starting the mission to scope it out start.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A practiced mode to start would be to stand well away from the compound, and snipe as many of the dealers as possible before going in. The old hospital is surrounded by metal fencing, and in that location are 2 areas of broken fence which yous can apply to enter the complex - one on the due north side and one on the east. Y'all should enter via the north gap and escape using the due east gap. Enter the edifice itself via the doorway on the east side of the building. Have cover at all times and eliminate anyone who attacks y'all.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such as the assault rifle is recommended. Y'all'll demand plenty of ammo, full health and armour before starting the mission. Take your fourth dimension, have cover at all times, and eliminate anyone in your path. Be careful when you are going through the main corridor department of the building, equally there are attackers on the upper level of the complex besides equally on the ground - refer to the radar to see which ones are above you. There are commencement assistance kits located throughout the complex, so go along an eye out for them. The coke is being guarded in a room by two dealers. Waste material them, and and then option upwardly the bag of coke.

The Snow Storm The Snow Storm

One time yous have the coke, Due north.O.O.S.East will begin to raid the one-time hospital, and a chopper arrives. Make your style back to the corridor, and go back out exactly the same manner you lot came in. At that place are two officers waiting to shoot you nigh the archway of the building. At that place is also a further officer waiting outside, who is taking comprehend behind a burned out vehicle. As mentioned earlier, leave the circuitous using the gap in the fence on the east side of the edifice, and then quickly jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once you have shaken the cops off, become dorsum and come across Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the regime, and that it's "her job" to proceed an eye on Niko! She says the cops are ready to accept downward Elizabeta, and demands that Niko easily over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon arrive at the apartment and brainstorm recording a new piece for their flick, where they accuse Elizabeta of messing up the streets Still, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her automobile and get rid of them. Elizabeta knows a doctor that will deal with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to show off his new machine by taking office in a street race, simply Lenny (the mechanic) screwed something up, and he now has nothing to race with. Brucie wants Niko to accept him to Freetown Avenue in Willis so that yous tin take Steve'south car to the race instead. It's a xanthous Comet.

No. 1 No. 1

Once you have the car, become to the starting point and prepare to race. Equally long as you lot don't crash, you should exist able to cease first with fairly relative ease. Have it easy at corners, ho-hum down and restriction properly otherwise it could price y'all the race. The other 5 drivers aren't exactly great - they tend to crash a lot, then all you lot need to do (basically) is not crash!

No. 1 No. 1

Take Brucie home once the race is finished, to complete the mission.

No. 1 No. 1

Playboy'southward old friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for yous in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the job on the fashion at that place. Plain, the mafia have taken over a construction site belonging to Yusuf Amir, a big real manor programmer who Playboy is aiming to impress. Playboy wants you to take out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to retrieve the weapons (a sniper rifle and grenades) and and so walk into the window cleaning platform. Make your style to the summit of the building, in order to give you a clear view of the enemy lookouts. Have out the three lookouts (1-three on diagram) using the sniper burglarize, and and so have out some of the guards on the ground to make life a little easier when you enter the construction site subsequently. Once y'all've taken out equally many guards equally possible, go back to the platform and head into the construction site. You can accept the motorcar in and then utilise it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Accept out anybody in your way, and then head towards the commencement union leader, who is represented by a red blip on the radar. Take cover at all times, and use the grenades to take out multiple enemies at once. There is a first assist kit on the upper level of the construction site, situated at the top of the ramp. Don't move out of encompass until you are sure there are no more than attackers. Soon, a helicopter arrives with backup for the last remaining union leader. Once again, take embrace and eliminate anyone in your way. Kill the last union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy will cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at ii things. Firstly, he's bellyaching that Playboy doesn't want to gyre with him anymore (instead he sends Niko) and secondly he'due south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who patently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take care of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now accept the option of executing Cherise or letting her live. If yous let her live, you'll meet her again afterwards on in the story, but information technology's entirely your pick and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he's dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a coming together at the Cluckin' Bong in Algonquin, then he can mitt over the money.

Ruff Rider Ruff Rider

Dwayne seems adequately depressed with how things take been going since he got out of prison house. He says i of the things he lost was a strip club in Bohan called "The Triangle Club", which was taken over past gangsters subsequently he got sent to jail. Niko promises to have it back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, merely don't enter with a weapon fatigued or security will attack you. There are three managers inside the club, and the offset thing yous'll need to practise is work out who they are. Approach the first two men you see when you enter the strip guild, and listen in on their conversation. They will reveal the location of the outset manager, Jose, who is in the staff room counting money. Leave Jose for now, and approach the stripper and the man continuing beside the stage. The conversation volition reveal that the man (Javier) standing next to the stripper is the second managing director of the club. Don't kill him nevertheless, instead go to the back room where the third manager is located, so that you now accept the locations of all iii managers.

Undress to Kill Undress to Kill

The locations of the managers should at present be highlighted on the radar. Go back to the start manager (Jose) and impale him silently using fists, a baseball bat or a knife, and so that you don't attract attention from the security. Jose has a gun, so impale him before he manages to fire a shot in, otherwise security will be alerted. Now approach the second manager who is continuing by the stage, and accept embrace behind one of the tables in the social club. Kill him, and then accept out the security men who set on you subsequently. Once most of the security people are gone, go out the club and follow the third manager, who attempts to escape in a car. Perform a drive-by shooting and end him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension betwixt Playboy X and Dwayne. Playboy now says that Dwayne is start to "get on his fretfulness." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball game courts on Exeter Artery. You need to take a photo of the squad with your new cellphone (given to you by Playboy X) and then send him the photo so that he can tell y'all which i to kill.

Photo Shoot Photo Shoot

There are v people in the basketball court. Get a photograph of them and transport it dorsum to Playboy, but don't get too close to them or they will spot you. Playboy will call you lot a few seconds subsequently and tell yous which one to impale - each fourth dimension y'all do the mission information technology's a dissimilar person, and then yous can't kill the aforementioned person every time! If you kill 1 of the targets before Playboy gets back to yous, the crew volition carve up upwardly and you'll have to kill all of them, but if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

You tin can kill Marlon and the other gang members by shooting through the fence, yous don't demand to go into the basketball court. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to limited his displeasure at your handling of the strip club state of affairs. He doesn't desire yous helping Dwayne if it's going to "mess up his business interests."

Phone Michelle calls and says it'due south important that you lot meet her at the United Liberty Newspaper edifice in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come home concluding night.

Michelle reveals that her real proper noun is Karen, and takes Niko to meet a friend in function 396. The human (who refuses to reveal his name) wants Niko to detect out about a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg's flat and find out anything yous can nearly him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, and then he kicks the door down and calls the friend from U.50. Paper. He tells you to cheque Oleg'south emails, and recollect with whatever information that would indicate his electric current whereabouts. Admission Oleg'south emails and click on the latest e-mail from "Vasily". It talks about a meeting at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a machine and stop in the yellow marker at the destination. Oleg attempts to escape, then chase him downward and kill him. When you lot attain Trivial Italy in Algonquin, Oleg will take a route which becomes blocked past construction material, and then quickly reverse out of in that location and notice a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy Ten wants you to go and meet him. He has an important affair to discuss.

Dwayne has irritated Playboy X to such an extent that he at present wants him dead. Playboy wants Niko to carry out the striking for him, but Niko says he'll have to have time to consider information technology. Playboy volition exist in touch shortly.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to kill Playboy Ten! Yous now accept a conclusion to make.

Phone Playboy 10 calls to ask Niko if he has reached a determination yet. Niko says he knows what he's going to do, and you lot at present have the choice of killing either Playboy X or Dwayne.

Who you decide to kill is entirely your choice. Each option has its ain benefits, though killing X appears to be the favoured option amongst the majority of GTA Four fans. Killing Playboy 10 volition earn y'all his loft (which will human action every bit a new safehouse) in addition to a new outfit, and it also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn y'all $25,000 but Playboy refuses to speak to you later on, so there are no other benefits autonomously from that.

The Holland Play The Holland Play

If you decide to kill Playboy 10, head over to his apartment in North Algonquin. He has four or five people protecting him in his apartment, so be prepared with plenty of ammo and armour. Accept comprehend backside the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should take care of most of them.

The Holland Play The Holland Play

Arroyo X, and he will jump beyond the roof to the opposite edifice, and attempt to make a run for it. Make your manner to the ground floor and follow him. More of Playboy's guards make it in a drastic bid to protect him, so target them and shoot them, but don't worry nigh X getting away because he will accomplish a dead end. Employ the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if y'all wish to cull that option instead. Go to his apartment, walk into the yellow marker and sentinel the cutscene which follows. Kill Dwayne'due south crazy bat-wielding friend, and and so use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes coin to. This phone telephone call is the get-go of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is existence held hostage by Dimitri'southward men at a warehouse off Lompoc in Bohan Industrial. Ensure you have full health, armour and plenty of ammo before starting the mission. There aren't whatever peculiarly hard aspects of the mission, but yous'll need to have out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun confronting his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marker at the warehouse when you are ready to brainstorm. Roman is beingness held on the summit flooring of the warehouse. When you accept control of Niko, he will automatically take encompass behind the wall. Take out each attacker one at a time, and don't move out of comprehend until you are certain in that location are no more gunmen. Blind burn down if necessary. There is a showtime aid kit straight ahead if you need any wellness. Endeavour to kill as many attackers on the first floor from the ground floor before going upwards there - this will make your task a lot easier when you lot eventually practice reach the offset floor.

Hostile Negotiation Hostile Negotiation

One time y'all've taken out as many people as possible, motion up to the get-go floor and immediately expect for comprehend. Take out any remaining attackers, and then movement towards the 2d floor. If y'all demand any health, the offset help kit on the footing floor should accept respawned by now, so go back down and collect it.

Hostile Negotiation Hostile Negotiation

Turn left as soon as you accomplish the second floor, and over again notice cover. There's a get-go aid kit on the wall up alee should you require information technology. Take out anyone in your way, and then keep to the top floor where Roman is existence held past his kidnapper.

Hostile Negotiation Hostile Negotiation

Yous'll know when yous have reached the meridian floor because the arrow on the green radar blip will disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. Y'all demand to use free-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, just be conscientious not to fire at Roman. Once you take successfully freed Roman, follow him out of the warehouse and take him dorsum to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman's gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. Y'all can now salve your game there.

U.50.P.C. want Niko to find someone, and he'll need access to a police estimator in order to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" assistance Niko look for the person that betrayed him many years ago.

TXT Your contact sends you a text message containing a photo of the target. You'll demand to upload this photo to the police computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police car and access the on-board computer. The easiest fashion to go a police force car is to dial 911 on the cellphone, and so steal the car in one case the cops arrive. Lose your wanted level one time you have the motorcar, and then finish and admission the computer. Select 'Search Police Records' followed by 'Search by Photo', and and so upload the photograph of the target sent to you lot by the contact. His proper name is Adam Dimayev, and he's wanted for financing terrorist activity. Marking Dimayev'due south hangout on the radar, then go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around ten people, and your contact states that you must eliminate all of them. Start on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Artery). In that location is no time limit, so you can take as long as you similar to eliminate all of them. Y'all can take them out systematically one-by-one (using comprehend behind the diverse objects in the surround) or you tin simply launch grenades and accept them out several at a time. If you lot demand wellness at any fourth dimension, go to Yorktown Artery where there are no attackers present and dial 911 for paramedics. The paramedics will then make it and give you lot health, only only at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you lot on a job well done, and says you lot are one step closer to finding the human being you are subsequently.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Catch a vehicle and go to the Culture Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination before attempting to steal information technology. The chase ends at Kunzite Street, Westminster. Let the helicopter state, then move in and have it.

Dust Off Dust Off

When you drive in towards the helicopter, there are 3 guards upward ahead, then drive at full speed and take out as many every bit you can past simply running them over. And then leave of the vehicle, have cover and eliminate any remaining guards.

Dust Off Dust Off

Become in the chopper and fly to the dropoff point on the south side of the airport. State at the location indicated past the yellow blip on the radar, and then a cutscene volition show two FIB agents taking control of the chopper. Mission complete. Niko calls the contact later on the mission, who says that his men "have the chopper" and "will become it back to you" before long. Apparently y'all're going to use the chopper later to eliminate the guy they are later.

Dust Off Dust Off

Officeholder McReary is the mystery homo. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to betrayal him unless Niko does some work for him. Some guy is blackmailing McReary, but he doesn't know who information technology is. He has arranged to practise an commutation with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you lot go far at the viewpoint, Francis volition ship a text message containing the phone number of the blackmailer, and you must phone call this number and look out for a person answering their telephone, and so that you know which person to kill. Continue talking to the blackmailer until yous identify him.

Call and Collect Call and Collect

Kill the blackmailer once yous have identified him, collect the storage device for Francis, and then lose your ii-star wanted level. Once that is washed, accept the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is ready" and that yous must use it with Little Jacob to take out the target.

Meet Trivial Jacob at the salvage chiliad off Grummer Road and get into the chopper. The target is in another chopper, flying effectually Liberty City, and you'll demand to follow him and wait for an opportunity to accept it down. U.L.P.C. don't want any noncombatant casualties, and then y'all'll accept to wait until the target is flying over the water before firing a shot at it.

Paper Trail Paper Trail

Once you reach the water beyond the Broker Span, go shut to the chopper and stay level with it on the right paw side and then that Lilliputian Jacob tin become a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is down, take Jacob dorsum to the helipad at Spousal relationship Drive E to complete the mission. Niko calls U.50.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to telephone call yous when/if he finds any information on the person yous are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. You tin take missions from Packie by following the "PK" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to go one-on-one with him past arranging a job interview. You lot'll need to await nice for the interview. McReary will email you more details shortly, so caput over to an cyberspace cafe after the cutscene.

Final Interview Final Interview

Admission one of the computer terminals at the cyberspace cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to admission their website. And so go to the "Careers" page and submit your resume. Niko calls Francis after you leave the cafe to ostend that the awarding has been sent. Yous now need to wait on a telephone call from GLS. You can kill fourth dimension past doing other missions and activities, or yous can advance fourth dimension by six hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will call to accommodate an interview with Mr. Goldberg. The fourth dimension of the interview will be added to your organizer automatically - y'all need to be at the lawyers' office by 12:00 the following day. At present head over to Perseus and buy yourself some new clothes. Y'all'll need a suit, a tie and some nice shoes for the interview.

Final Interview Final Interview

Once you have everything yous need, head over to the lawyers' role (indicated by the tie icon on the radar) and walk into the yellow marker to begin. Go and talk to the receptionist, and and then follow her to Mr. Goldberg's office. The interview will begin, and a few seconds later you will have command over Niko. Stand up when yous are gear up to kill Goldberg, kill him and and then recall the files from his desk. The receptionist triggers the alarm, and you lot at present have a two-star wanted level. Boom one of the windows in the office, jump exterior and get rid of the cops. Accept the files dorsum to McReary once you're done.

McReary wants Niko to accept down a drug dealer (called Clarence) in East Holland for $2000, but Niko demands $5000 instead. McReary says it would take too long for him to collect all the evidence against Clarence, so he wants to save himself some work by getting Niko to perform a striking.

Holland Nights Holland Nights

Head over to the projects in Eastward Holland, and ensure that you have plenty of health and ammo earlier commencement. McReary recommends getting to the 2nd floor earlier you lot begin shooting anyone, simply you lot can do it in any fashion you like. Once you lot reach the third flooring, at that place are gunmen taking cover up alee, and a commencement aid kit on the wall to your right. Take them out, and a 3rd gunman will come downwardly the stairs behind y'all, then watch out. Remain cautious as yous approach the roof - at that place are several more gunmen waiting at that place. Once anybody has been eliminated, arroyo Clarence and you lot will have a choice to make - you lot can either execute him or decide to allow him live. Walk away if you wish to spare his life, you'll meet him afterwards on if this is your choice.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avert any unecessary shootouts, get back onto the road before inbound the projects at the offset of the mission, and use your sniper burglarize to zoom in on Clarence on the second floor. Impale Clarence, and evade the 2-star wanted level to complete the mission. If you don't get the shot right the offset time, Clarence volition flee and you will take to enter the projects and practice things the hard way.

Holland Nights Holland Nights

If you spared Clarence's life, or if you decided to kill him the hard way, a 2-star wanted level is gained and police surround the projects. Most of them will occupy the westward half of the complex (which is the bit you are currently at) so head over to the east department and go down the stairs that way. Plow left when you reach the lesser, and so left again. Use the gate to go out, then detect a vehicle and evade the cops. If yous're lucky, you should be able to escape from the projects without having to confront any cops at all.

Holland Nights Holland Nights

Information technology becomes credible that Clarence was just the boss of the system, and now his principal lieutenant has taken over. McReary needs you to accept him out. He has left a sniper rifle for you in a motorcar across town.

Lure Lure

Make it the car then caput to the dealer's apartment off Denver Artery. Go to the rooftop of the building opposite the dealer's apartment, and dial his phone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get upward to find out why his Television stopped working).
  2. Shoot the television screen within the dealer's house (you won't have much time to shoot him if y'all choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and and so go out the edifice to consummate the mission.

Lure Lure

Packie introduces you to his mother and his sis, Kate. Kate seems interested in Niko, only Packie warns him to stay away from her. After the cutscene, arrive a car with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse so you can get a clear view of the deal that's going down with the triads. Climb onto the objects, jump onto the ledge, shimmy beyond, and so climb onto the roof. A short cutscene volition evidence a boat arriving with some boxes which Patrick wants to steal. His plan is to expect until the dealers have loaded the boxes into the truck, and so steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini motel, notice cover, and begin taking the dealers out. Molotovs or grenades would be useful at this signal, as there are a lot of attackers. Packie will assist you (from the roof) and detract some of the attention. In that location are several dealers inside the warehouse, so exist cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and look for Packie to go in, and then have the truck to Ray Boccino'due south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once you go out the warehouse, so drop a few grenades to get rid of them. Packie introduces you to Ray at the end of the mission, and Ray agrees to call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends desire to rob the mafia after Ray tipped them off about a big payment they received. Notice a 4-door car and drive to the waste management plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to get into the depot, and waste any guards exterior. Grenades may exist useful hither, but be certain to take encompass at all times. Packie and the guys should be able to handle a few of the guards, only yous'll need to deal with most of them. Follow the guys inside in one case the guards have been taken out. At that place's a first aid kit at the door should you need any health.

Waste Not Want Knots Waste Not Want Knots

Find cover as soon as yous enter the building, and once once again pick off each of the guards one at a time. Get for the guard whose upwards in the function before going for the others. When you are set, proceed towards the office at the meridian of the stairs where the cash is stored. Scout out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once y'all have nerveless the cash, more guards will enter the building and brainstorm firing. Clear the ones nearest the exit and so make an escape - leave Packie'due south friends to deal with the residuum. Encounter Packie outside and then swim towards the boat. Expect for Packie to get on, and accept him to the pier beyond the East Borough Bridge to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can practise him a favour by taking his sis Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long time. Give her a call.

Phone Ray Boccino calls and invites you to meet him at Drusilla's in Little Italy (Algonquin) for some work.

TXT Packie and his brothers have a big job planned, but you'll need a suit and tie showtime from Perseus in Algonquin first. You demand this in order to kickoff the mission "Three Foliage Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business. Afterward the cutscene, find a 4-door machine and take your partners to the banking concern in Algonquin. Packie explains the programme on the manner there - each person is going to accept out a security baby-sit each when they get in, and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the state of affairs is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot by one of the civilians. After the cutscene, get down to the vault and get the money. The cops become enlightened of the robbery, and soon the entire edifice is surrounded by LCPD and North.O.O.Due south.E. officers. Make your way out of the building and have encompass behind a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - and then follow them into the alleyway and articulate the path. Apply the steps as encompass, and throw a couple of grenades to take out the cops up ahead. All the North.O.O.S.East. officers must exist eliminated before Packie and Derrick can proceed. Once they do, follow them, and once again clear the path.

Three Leaf Clover Three Leaf Clover

When y'all reach Chinatown, watch out for the cops who are situated on the burn down escapes in a higher place you lot. Once more, articulate the path for Packie and Derrick, and and then follow them downwards the alley. More police go far in a chopper, so Packie decides to utilise the subway every bit an escape route. Follow Packie and Derrick into the subway, and kill the 2 police force officers immediately to your right as you enter. Employ the pillars as encompass when you lot achieve the area with the ticket machines, and take out anyone who is in your mode.

Three Leaf Clover Three Leaf Clover

There is a first aid kit attached to ane of the pillars, so take hold of it if you need health. Follow Packie and Derrick down to the platform, and use the tertiary (last) pillar as embrace. Throw some grenades beyond to the other side to take out the attackers, and then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once you reach street level, find a four-door auto and become in it with Packie and Derrick. You'll need to cantankerous the Algonquin Bridge to go dorsum to Packie's place in Dukes, simply police have blocked it off, and then it is recommended that you lose your wanted level before attempting to cross the bridge. Use alleys and small roads when trying to escape from the cops - you'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to complete the mission, and savour your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your aid with. Follow the "GG" icon on the radar to take missions from him.

Phone Packie wants you to practice some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. Yous can find Derrick at the "DYard" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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